传奇挑战功能脚本代码
本帖最后由 GMbb8论坛 于 2015-9-24 21:28 编辑没有等级限制,只在双方面对面,即可挑战,挑战时间5分钟,在挑战时间内没有分出胜负的,直接随机传送,并提示 时间到,未分出胜负(蓝底白字)
增加地图参数 FIGHT4 (挑战地图)
注:需加禁止召唤英雄(NOCALLHERO),禁止使用物品,死亡不掉装备(NODROPITEM),退进游戏时退出本地图NORECONNECT 参数一起使用
2:对能正常交易的物品是可以的,非法和禁锢物品是不可以的了
出挑战地图后,生命值,魔法值全回满
挑战时双方都不可以使用英雄,所有药品
挑战胜,所有之前押的物品归胜方所有
功能:挑战地图移动
格式:CHALLENGMAPMOVE 地图名 X Y
功能:没有挑战地图可移动,则退回抵押的物品
格式:GETCHALLENGEBAKITEM
//----------------------------------------------------------------------
QFunction-0.txt 文件
[@Challenge]
#IF
CHECKMAPHUMANCOUNT EM029A = 0
#ACT
CHALLENGMAPMOVE EM029A 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029B = 0
#ACT
CHALLENGMAPMOVE EM029B 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029C = 0
#ACT
CHALLENGMAPMOVE EM029C 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029D = 0
#ACT
CHALLENGMAPMOVE EM029D 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029E = 0
#ACT
CHALLENGMAPMOVE EM029E 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029F = 0
#ACT
CHALLENGMAPMOVE EM029F 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029G = 0
#ACT
BREAK
CHALLENGMAPMOVE EM029G 14 15
#IF
CHECKMAPHUMANCOUNT EM029H = 0
#ACT
CHALLENGMAPMOVE EM029H 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029I = 0
#ACT
CHALLENGMAPMOVE EM029I 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029J = 0
#ACT
CHALLENGMAPMOVE EM029J 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029K = 0
#ACT
CHALLENGMAPMOVE EM029K 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029L = 0
#ACT
CHALLENGMAPMOVE EM029L 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029M = 0
#ACT
CHALLENGMAPMOVE EM029M 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029N = 0
#ACT
CHALLENGMAPMOVE EM029N 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029O = 0
#ACT
CHALLENGMAPMOVE EM029O 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029P = 0
#ACT
CHALLENGMAPMOVE EM029P 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Q = 0
#ACT
CHALLENGMAPMOVE EM029Q 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029R = 0
#ACT
CHALLENGMAPMOVE EM029R 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029S = 0
#ACT
CHALLENGMAPMOVE EM029S 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029T = 0
#ACT
CHALLENGMAPMOVE EM029T 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029U = 0
#ACT
CHALLENGMAPMOVE EM029U 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029V = 0
#ACT
CHALLENGMAPMOVE EM029V 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029W = 0
#ACT
CHALLENGMAPMOVE EM029W 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029X = 0
#ACT
CHALLENGMAPMOVE EM029X 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Y = 0
#ACT
CHALLENGMAPMOVE EM029Y 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Z = 0
#ACT
CHALLENGMAPMOVE EM029Z 14 15
BREAK
#IF
#ACT
goto @Challenge_Fail
[@Challenge_Fail]
#IF
#ACT
GETCHALLENGEBAKITEM
#SAY
当前地图还存在人数已经满员!请稍后再试,谢谢!\
-------------------------------------------------------------------------------
MapInfo.txt文件
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
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